Archive for Design

Resources from Texas Distance Learning Association Keynote

Here are some resources related to gamification and, more importantly, thinking like a game designer when creating instruction from my fun keynote with everyone form the Texas Distance Learning Association. What a wonderful group of dedicated and “fun” professionals, they really are a family. Here are the slides of my keynote. Quest for Learning Engagement: […]

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Posted in: Design, Education

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Is eLearning Dead? Is Instructional Design Dying with It?

Death of Self-Pace eLearning In a report published in August 2016 by Sam Adkins of Ambient Insight a declaration is made that self-paced eLearning is in a death spiral: The worldwide five-year compound annual growth rate (CAGR) for self-paced eLearning is distinctly negative at -6.4%; global revenues for self-paced courseware are dropping fast. In 2016, […]

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Posted in: Design, Gamification, industry, learning design

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InSync Presentation Resources: Case of the Disengaged Learner

Great time presenting webinar for InSync Training today, here are some resources including the slides from the presentation. Case of the Disengaged Learner: InSync Training Presentation from Karl Kapp If you are interested, you can buy the Detective characters and template here. It’s great to shortcut the entire development process. Many people ask me how […]

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Posted in: Design, Games, Gamification

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Game Element: Fantasy

Recently, Deena Skolnick Weisberg, a senior fellow in the department of psychology at the University of Pennsylvania, wrote an interesting article titled “Why kids can learn more from tales of fantasy than realism.” The article reminded me of some work I’ve done recently in looking at the role of fantasy in learning and why fantasy […]

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Posted in: Design, Games, Gamification

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Slides and Resources from My Keynote at The allen EXPERIENCE

Today I had the pleasure of being the closing keynote at The Allen Experience and met some awesome people and had a great time. Here are the slides and other resources from the presentation. Here are the slides. Don't Think Like an Instructional Designer—Think Like a Game Designer from Karl Kapp Here are some other […]

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Posted in: Design, Games, Gamification

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DevLearn Resources for Presentation: The Engagement Abyss

Here are some resources related to my DevLearn presentation. Here are the slides from the presentation. B.Y.O.D.: The Engagement Abyss: Three Effective Methods to Engage LearnersEngagementss from Karl Kapp Here are slides related to adding notes right into PowerPoint. Take Notes Right on a PowerPoint Slide from Karl Kapp Articles 8 Types of Stories to […]

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Posted in: Design

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Game Element: Balance

The concept of “balance” in a game experience encompasses many ideas. Everyone wants to create a balanced game…it’s just…what is a balanced game? Is it the idea of not too challenging but not too difficult? Is it creating an experience that is completely fair with each person having an opportunity to win every time they […]

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Posted in: Design, Games

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