Archive for Design

Game Element: Balance

The concept of “balance” in a game experience encompasses many ideas. Everyone wants to create a balanced game…it’s just…what is a balanced game? Is it the idea of not too challenging but not too difficult? Is it creating an experience that is completely fair with each person having an opportunity to win every time they […]

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Posted in: Design, Games

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Graphic Novels as Great Vehicle for Learning

Here are some interesting examples of using graphic novel (comic book format) for teaching different concepts and ideas. As superheros become more mainstream, the use of graphic novels for instruction is becoming more and more acceptable. (although acceptance is by no means universal). I have seen several corporate and governmental organizations adopt graphic novels for […]

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Orlando Workshop Resources

Here are the resources to accompany the workshop on Storytelling. Here are the slides from the presentation. Here are slides for using PollEverywhere to create interactive questions within a story. Using Poll Everywhere to Create an Interactive Story-based Presentation from Karl Kapp Here are slides for creating a field that you can write on within […]

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Posted in: Design, Games

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Random Thoughts on Passive Learning and Lectures

This quote got me thinking this morning. “Passivity isn’t wrong because it’s boring; it’s wrong because it doesn’t work” Daniels, H., and Bizar, M. (2005). Teaching the best practice way: Methods that matter. Portland, OR: Stenhouse. (quote brought to my attention by this article Rethinking Direct Instruction in Online Learning. I recently came across a […]

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Gamification Webinar Resources: Mis-Matched Content

Here are the slides from the presentation. Articles and Blog Entries of Interest Matching the Right Design Strategy to the Right Content Matching the Right Game Type to the Right Strategy 8 Types of Stories to Effect Change Storytelling and Instructional Design Eight Game Elements to Make Learning More Intriguing Games, Gamification and the Quest […]

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EduNeering Leadership Forum Resources

Here are my slides from the EduNeering Leadership forum on the topic of Blended Learning. CODE for 30% off of “The Gamification of Learning and Instruction: Fieldbook” is WLY14. The link to enter code is HERE. Related Posts Think Like the Caveman: Campaign, Not Event Designing an Interactive Training Event Online Learning: Better Than the […]

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Six Ways Innovation is Stifled in the Learning Field

To have break through innovation in the field of learning and development, we must first think about how innovation is stifled in the field. I think is is stifled in many ways: Old Models We all have been through a traditional learning model at early, impressionable age. From Kindergarten to high school, to college. We’ve […]

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Posted in: Design, Learning at Work, Out and About

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DevLearn Matching Content & Strategy Presentation Resources

Here are resources describing the matching of content with the appropriate instructional strategies. Slides: DevLearn Presentation: Matching the Right Learning Content with the Right Learning Strategy from Karl Kapp Articles and Blog Entries of Interest Matching the Right Design Strategy to the Right Content Matching the Right Game Type to the Right Strategy 8 Types […]

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