Archive for Design

Game Element: Fantasy

Recently, Deena Skolnick Weisberg, a senior fellow in the department of psychology at the University of Pennsylvania, wrote an interesting article titled “Why kids can learn more from tales of fantasy than realism.” The article reminded me of some work I’ve done recently in looking at the role of fantasy in learning and why fantasy […]

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Posted in: Design, Games, Gamification

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Slides and Resources from My Keynote at The allen EXPERIENCE

Today I had the pleasure of being the closing keynote at The Allen Experience and met some awesome people and had a great time. Here are the slides and other resources from the presentation. Here are the slides. Don't Think Like an Instructional Designer—Think Like a Game Designer from Karl Kapp Here are some other […]

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DevLearn Resources for Presentation: The Engagement Abyss

Here are some resources related to my DevLearn presentation. Here are the slides from the presentation. B.Y.O.D.: The Engagement Abyss: Three Effective Methods to Engage LearnersEngagementss from Karl Kapp Here are slides related to adding notes right into PowerPoint. Take Notes Right on a PowerPoint Slide from Karl Kapp Articles 8 Types of Stories to […]

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Game Element: Balance

The concept of “balance” in a game experience encompasses many ideas. Everyone wants to create a balanced game…it’s just…what is a balanced game? Is it the idea of not too challenging but not too difficult? Is it creating an experience that is completely fair with each person having an opportunity to win every time they […]

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Graphic Novels as Great Vehicle for Learning

Here are some interesting examples of using graphic novel (comic book format) for teaching different concepts and ideas. As superheros become more mainstream, the use of graphic novels for instruction is becoming more and more acceptable. (although acceptance is by no means universal). I have seen several corporate and governmental organizations adopt graphic novels for […]

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Orlando Workshop Resources

Here are the resources to accompany the workshop on Storytelling. Here are the slides from the presentation. Here are slides for using PollEverywhere to create interactive questions within a story. Using Poll Everywhere to Create an Interactive Story-based Presentation from Karl Kapp Here are slides for creating a field that you can write on within […]

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Random Thoughts on Passive Learning and Lectures

This quote got me thinking this morning. “Passivity isn’t wrong because it’s boring; it’s wrong because it doesn’t work” Daniels, H., and Bizar, M. (2005). Teaching the best practice way: Methods that matter. Portland, OR: Stenhouse. (quote brought to my attention by this article Rethinking Direct Instruction in Online Learning. I recently came across a […]

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Gamification Webinar Resources: Mis-Matched Content

Here are the slides from the presentation. Articles and Blog Entries of Interest Matching the Right Design Strategy to the Right Content Matching the Right Game Type to the Right Strategy 8 Types of Stories to Effect Change Storytelling and Instructional Design Eight Game Elements to Make Learning More Intriguing Games, Gamification and the Quest […]

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EduNeering Leadership Forum Resources

Here are my slides from the EduNeering Leadership forum on the topic of Blended Learning. CODE for 30% off of “The Gamification of Learning and Instruction: Fieldbook” is WLY14. The link to enter code is HERE. Related Posts Think Like the Caveman: Campaign, Not Event Designing an Interactive Training Event Online Learning: Better Than the […]

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Karl Kapp
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