Archive for Games Gizmos

Resources for Two Recent Presentations

Here are slides, links and other information from two webinars I conducted. One was part of the eLearning Guild’s Online Forums, I spokeon the topic of Gamification of learning and instruction. The other was for NETWORKS which is an Advanced Technology Education (ATE) National Resource Center funded, in part, by the National Science Foundation. Here […]

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Posted in: Gamers, Games, Games Gizmos, Games video games

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Resources from Training 3.0 Presentation

Here are my slides from my Gadgets, Games and Google for Learning: How to Leverage the Latest Technologies for Learning and Performance Improvement. Given as part of the Training 3.0 pre-conference workshops. It was a great group with wonderful activity in the chat. Gadgets, Games and Google for Learning View more presentations from Karl Kapp […]

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Posted in: Gadgets, Games Gizmos, Games video games, Knowledge Media

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Gamification Sounds Like What Instructional Designers Have Done for Years

I was looking for some resources on Gamification and found a talk by Sabastian Deterding who presented a fasinating and thought provoking Google Talk called “Meaningful Play: Getting Gamification Right” He makes a few excellent points about Gamification: 1) Having a make-believe story wrapped around an experience and adding rules and challenges makes an experience […]

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Posted in: Gamers, Games, Games Gizmos, Games video games

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Gadgets, Games and Gizmos: The Future of E-Learning

I think the future of e-learning revolves, in a large way, around the use of 3D worlds and avatars…I’m not the only one, IBM believes this as well… Employees of tomorrow will inhabit virtual worlds like Second Life to hold live weekly meetings with co-workers, catch up over lunch with financial advisers, and join friends […]

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Posted in: Avatar, Gadgets, Games Gizmos

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Gadgets, Games and Gizmos: Dad, Can I Download the Teletubbies Ring Tone

A while back I posted a definition of a gamer. Someone who has grown up with video games and gadgets. In fact, I frequently write about this generation and think of myself as fairly knowledgeable and aware of what they are doing, heck, I’ve written a bookon how tech-savvy and connected this generation is as […]

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Gadgets, Games and Gizmos: MMORPG in ICT Education

During my recent conference in San Francisco (shown above), Gordon Snyder, Jr. the Executive Director and Principal Investigator of the National Center for Telecommunication Technologies (NCTT) gave a great presentation on MMORPGS and how they can be used in community colleges and training programs. He mentioned a number of uses of Second Life and how […]

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Gadgets, Games and Gizmos: Hidden Agenda Games

Most of the time a Hidden Agenda is a bad thing. In this case, however, it is a good thing. Enter Hidden Agenda Games. This is an organization that encourages, through contests, the creation of games to help middle school kids (like my oldest son) learn difficult subjects that might not always “stick.” The Liemandts […]

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Karl Kapp
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