TK Session Resources:Thinking Like a Game Designer

Here are some resources related to gamification and, more importantly, thinking like a game designer when creating instruction. Here are the slides of my keynote. TH504 – Stop Thinking Like an Instructional Designer: Start Thinking Like a Game Designer from Karl Kapp Also, many people ask me how I am able to add notes directly […]

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Posted in: Games, Gamification

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Principles for Creating a Successful Virtual Reality Learning Experience

In a recent article 3 Instructional Design Strategies For Virtual Reality Learning, I discussed three (among many) instructional design strategies for VR:  Conceptual Orienteering, Critical Incident and Operational Application. In this article, I step back and look at seven fundamental principles that need to be designed into any VR experience. You’ll notice that all of […]

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Posted in: Gamification, Technology, virtual immersive environment

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2016 Reflections on Games and Gamification for Learning

In my work with games and gamification I have the opportunity to travel around the globe talking to folks who are working on various aspects of games and gamification from vendors to practitioners to consultants. During this year, I’ve seen a number of universal trends that are worth noting. If you want a quick video […]

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Posted in: Games, Gamification, virtual immersive environment

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InSync Presentation Resources: Case of the Disengaged Learner

Great time presenting webinar for InSync Training today, here are some resources including the slides from the presentation. Case of the Disengaged Learner: InSync Training Presentation from Karl Kapp If you are interested, you can buy the Detective characters and template here. It’s great to shortcut the entire development process. Many people ask me how […]

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Posted in: Design, Games, Gamification

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