1. 7 Game and Gamification Guidelines for Your Organization
    Here are some guidelines developed from multiple implementations of games and gamification within organizations. One: Be cautious of programs described as “gamified”; the term is being used in various ways, so be sure the program fits your purposes. Examine the gamified intervention to ensure th…
  2. Three Guidelines for Effectively Integrating Games in the Classroom
    A number of meta-analysis studies have been conducted in the field of game-based learning attempting to create generalizable findings that can be used to select and create meaningful educational and instructional game experiences. Here are three guidelines culled from research on the subject. The …
  3. A Conversation with Anna Griffith of Discovery Machine
    The other day I had a chance to catch up with Anna Griffith with whom I attended High School–small world. She is the co-Founder and CEO of Discovery Machine, Inc, and has spent her career making cognitive science and artificial intelligence research usable and understandable for organizations …
  4. A Conversation with Joshua Millage
    The other day I had a chance to catch up with educational entrepreneur Joshua Millage, he is passionate about learning and is cofounder of LifterLMS. Here is part of our conversation. Kapp: What is LifterLMS Millage: LifterLMS is a WordPress learning management system that is focused on simplifyin…
  5. Answering Questions about 2KLearning
    So now that I have added to my LinkeIn Profile that I am a co-founder of the company 2KLearning a number of people have asked some important questions about the company and about the Kickstarter Campaign so I wanted to take some time to address some of those questions. What does 2KLearning Do? We cr…
  6. Kickstarter Campaign: Day Two–The Make/Play Revolution
    The kickstarter campaign that we have started for 2K Learning is for implementation of an exciting curriculum to provide students with hands-on learning opportunities coupled with a video game to reinforce and help teach the concepts of motion and force. We’ve had great reach so far but now …
  7. Abstracts of Three Studies Related to Pedagogical Agents
    Here are three interesting research abstracts about using avatars or pedagogical agents (fancy word for characters) in elearning. Abstract One This is a meta-analysis of 43 studies involving a pedagogical agent to facilitate learning. Schroeder, N. L., Adesope, O. O., & Gilbert, R. B. (2013). …
  8. Cyber Monday Ideas
    So today is Cyber Monday and you are wondering just what you should order for that special Learning and Development person in your life…well I’ve got a few ideas all related to the gift of learning. The best thing you can give someone is new ideas, new thinking and new concepts. This li…
  9. Sneak Peak at My DevLearn Presentation
    This year for DevLearn I was asked to do a feature presentation on Matching the Right Content to the Right Instructional strategy. Here is the time, date and description… 2:45 PM – 3:45 PM Wednesday, October 29 What is the best way to design instruction for today’s technology tools, fo…
  10. Barnes & Noble Presentation Resources: Learning Games
    Last night, I spoke at a Barnes and Noble in New Brunswick, NJ. Ii was exciting to talk to a number of teachers and parents about some of the positive impacts video games can have on learning. Great questions from the group and very thoughtful bunch of educators and parents. I really enjoyed our dis…
Page 4 of 25 «...23456...»
Karl Kapp
  • About
  • Contact