MPICT Keynote Resources

Here are the resources to accompany my address: Leveraging Virtual Worlds, Web 2.0 and Smart Phones for Educational Excellence at the Mid Pacific Information and Communication Technology Center.

Here are the slides:

Here are some resources:

Games
Discussion of some of the key value of games for learning.

An entry called It’s All Fun and Games…And Then Students Learn

Play Games, Become an Engineer

Physics Mini-Games Based on Space

Education Bubble
The Education Bubble Continues to Grow

Virtual Worlds
Three not So Obvious, Obvious Things about Virtual Worlds

Seven Uncomfortable and Scary Reasons for the Growth of Virtual Worlds

Resources for Researching Virtual Worlds

Here are some Second Life URLs for science also, go to the Second Life search function and look for Scilands, you’ll find lots of other wonderful resources as well.

“Sustainable” Greenhouse with solar panels and waterless hot water heater.

National Oceanic and Atmospheric Administration, NOAA island in Second Life.

Nuclear PowerPlant in Second Life.

Web 2.0
Random Web 2.0 Statistics

Jump In
The Twitter Hashtag for the conference: #MPICT Take some time and Tweet about today’s sessions. Search for what others are discussing concerning the conference.

Make a comment on this or another blog.

Start a blog to extend learning beyond the four walls of the classroom.

Become a fan of ICT Center

Join the YouTube Channel for ICT Center.

Questions:

What was the one thing you learned about this conference?

What information from the conference will you share with your students?

How has this conference added to your educational toolkit in terms of helping your students.

Book Resources:

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Catalog of Recommended Books, Games and Gadgets
Recommended Games and Gadgets
Recommended Books
Content Guide

Posted in: Technology, virtual immersive environment, Web 2.0

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Karl Kapp
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