Building a 3D Environment? Consider these Design Principles and Questions
Here is a table from Learning in 3D (shown below) that describes many different design considerations and the associated questions you want to ask when building a 3D learning experience.
Answering these questions will help you to develop effective instruction within 3D environments.
Design Principle
|
Key Questions To Consider
|
Instructionally Grounded
|
§ Is the learning intervention addressing a vetted business need?
§ Are the learning objectives optimized to address the business need?
§ Is and 3DLE the most efficient and effective mechanism for transferring the learning?
|
Participant
Centered |
§ Does the design place the participants in the center of the experience?
§ What role(s) do the participants play in the experience?
§ What actions and interactions can the participants take to encounter teachable moments within the experience?
|
Contextually Situated
|
§ What situational contexts best accommodate the learning objectives of the intervention?
§ What is the role of the facilitator, other participants and the environment itself in creating an authentic situational context for learning?
|
Discovery
Driven |
§ What is the minimum set of guidelines that need to be established to catalyze action within the learning experience?
§ What information or incentives can be selectively revealed within the learning experience to motivate engagement and collaborative action within the experience?
|
Activity
Oriented |
§ What is the set of episodic activities that will immerse the participants in the learning experience?
§ What are the key actions and interactions within these episodes that trigger teachable moments for the participants?
|
Consequentially
Experienced
|
§ How will participants be required to demonstrate their ability to perform?
§ How is iterative trial and error and feedback built into the learning experience?
|
Collaboratively Motivated
|
§ How will collaborative and co-creative action on the part of the teams be incented and rewarded?
|
Reflectively Synthesized
|
§ How is personal reflection accommodated in the design?
§ How are team after-action reviews accommodated in the design?
|
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