Author Archive

If Possible…Let’s Eliminate Training

It doesn’t always make sense to teach or educate people. Sometimes it is better to automate the process and eliminate the need for training. Training is time consuming, expensive and not always effective. As an example, many software and/or hardware training programs, classes and manuals are necessary because the designers of the software or hardware […]

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Posted in: Design

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Defining Quality in Learning for Virtual Worlds, Mobile Devices and Online Modules

What is the definition of the world “Quality“? There are five ways to consider “quality” in terms of e-learning, virtual worlds or mobile learning: Functionality. The first and most basic form of quality is “does it work.” This is a baseline of quality. Do the links work properly, do the SCORM elements transfer to the […]

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Posted in: definition

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Learning Statistics from ASTD 2009 State of the Industry Report

ASTD, recently released their State of the Industry Report. Here are a few highlights. US organizations spent $134.07 billion on employee learning and development in 2008. $88.59 billion was spent on the internal learning function $45.48 billion was allocated to external services Average annual expenditure per employee fell 3.8% from 2007 to $1,068 The figure […]

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Posted in: Content Guide

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The Higher Educational Bubble Continues to Grow

The definition of an economic bubble is, according to Wikipedia,  “trade in high volumes at prices that are considerably at variance with intrinsic values”.(Another way to describe it is: trade in products or assets with inflated values.)  Universities and colleges have inflated values disproportionate to their value. A number of signs of the stock market bubble, technology […]

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Posted in: Education

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Recent Second Life Happenings: Going Corporate

Some interesting things are going on with the folks over at Linden Labs, the developers of the virtual immersive environment of Second Life. Second Life is going corporate. First, they are sponsoring a contest called The 2010 Linden Prize. As described: The Linden Prize will award one Second Life Resident or team with $10,000 USD for an innovative […]

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Posted in: 3D Book, virtual immersive environment

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Selling Social Media for Learning: ASTD Big Question

This month’s ASTD Learning Circuit’s Blog Big Question is “How do I communicate the value of social media as a learning tool to my organization?”Here are several ways to help sell Social Media in an organization. Address a Business NeedThe most important element in communicating the value of Social Media is to solve a pressing […]

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Posted in: ASTD Big Question, Web 2.0

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Audio in E-Learning

Audio is a powerful and impactful tool, but it is often used incorrectly within e-learning courses. I recently had a discussion with Dan Bliton in his role at the Metro DC ASTD chapter about this topic, here is a small part of the interview. A common question is “Should we have audio in the e-learning […]

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Posted in: Out and About

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Karl Kapp
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