Archive for Second Life 3D worlds

Another Student Generated Machinima

Here is another example of using one of the learning archetypes (described in Learning in 3D) to create a lesson in a virtual world created by one of the many talented students in our Instructional Technology program at Bloomsburg University. __ Catalog of Recommended Books, Games and GadgetsRecommended Games and GadgetsRecommended BooksContent Guide

Continue Reading →

Posted in: Second Life 3D worlds

Leave a Comment (2) →

Learning in 3D Summer 2009: Class Three

Experimenting with building in SL. This class was a blended class, as I am travelling in AZ, I recorded the first part of the session as an asynchronous class which students listened to before attending the “live” session. The recording discussed Learning Archetypes and using the ADDIE model to create instruction. The presentation below combines […]

Continue Reading →

Posted in: Second Life 3D worlds

Leave a Comment (15) →

NOAA: Advice for Federal Agencies about Virtual Worlds & a Great Interactive Example

Waiting for the tsunami to hit on NOAA’s island in Second Life. Check out this article, Living NOAA’s Second Life It is about how the National Oceanic and Atmospheric Administration (NOAA)–a government agency–is using a virtual world to reach into the future and it has some great advice on considerations before launching into a virtual […]

Continue Reading →

Posted in: Second Life 3D worlds

Leave a Comment (2) →

Designing a Virtual Immersive Environment for Learning? Some Considerations.

Supervising a construction project. Here are a few considerations when thinking about developing a virtual learning environment in a 3D world. Synchronous or Asynchronous. One of the first decisions to make in designing a 3D Learning Environment (3DLE) is to determine if the learning will occur in a synchronous environment led by an instructor or […]

Continue Reading →

Posted in: Second Life 3D worlds

Leave a Comment (0) →
Page 2 of 7 12345...»
Karl Kapp
  • About
  • Contact