Archive for simulations

Table: Key Advantages of Serious Games/Immersive Learning Simulations

Recently I was asked a series of questions by a Ph.D., candidate about games and simulations to augment his literature review. I decided to answer the four questions in blog postings. So here is the answer to the first question which is, “What are the key advantages of Serious Games/Immersive Learning Simulations?” Since I am working on another project […]

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Posted in: Games video games, simulations

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Rapid Prototyping Advice for Simulation Software Courtesy Thinking World

Here is some rapid prototyping advice courtesy of simulation developer, Thinking Worlds. Use a stock environment with the same general characteristics that the final environment will have. For example, select one of the stock offices in Thinking Worlds if your final game will be in an office. For characters, use several stock characters that have […]

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Avatars, Video and Simulations

Here is some information as pre-reading for webinar attendees and for students in the Learning in 3D summer class. Avatar Information Learning about avatars:What is an Avatar? Encourage Avatar Customization Promoting motivation with virtual agents and avatars: role of visual presence and appearance. You are your avatar, your avatar is you. Avatars for Learning Accidental […]

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Posted in: Avatar, class, definition, simulations

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Enterprisewide Development Application: STT Trainer

The lesson layout screen for STT Trainer. I had a great conversation and demonstration the other day with Scott and Stephen from STT Trainer. The product supports rapid authoring of simulation-based training for IT applications. It is designed for collaborative development of simulations across an organization. The application allows you to create a demo of […]

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Posted in: simulations

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Karl Kapp
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