Gadgets, Games and Gizmos: Broadband Reaches Half-Way Point
One thing Second Life, Online games, and high quality streaming video need to be successful is a broadband connection. Fortunately, it seems that broadband access is becoming less and less of an issue:
U.S. residential broadband penetration is expected to exceed 50 percent in 2007–and the U.K. isn’t far behind. By the end of 2007, more than 60 million U.S. households will be connected–around 55 percent–according to market researcher Parks Associates. During 2006, broadband subscriptions grew by more than 20 percent in the U.S. and by the end of the year around 50 million households had fat pipes.
Read the entire article, Broadband adoption passes halfway mark in U.S.
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