Design e-Learning Like a Game Developer: Provide Incentives for Good Work

You do something great in a game, you get rewarded. In fact, you even get rewarded if you do something simple like bump into a gold coin. If you bump into it, you collect the coin and eventually you’ve bumped into or walked through enough gold coins to purchase something. Games provide incentives for doing […]

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Posted in: Games, Games video games

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My Learning 3.0 Conference Slides and Resources

Here are my slides and relevant resources from my Chicago presentation at Learning 3.0!! I love Chicago, such a great city and relatively close by air travel. Great seeing old friends at the conference and meeting new ones. Hope you find these resources helpful. Here the slides from my presentation: Learning 3.0 gamification View more […]

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Posted in: Games, Games video games

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Cool Site by Bloomsburg University Instructional Design Department CAC Member

At Bloomsburg University, twice a year we have our Corporate Advisory Council (CAC) meeting and representatives from corporations all over the country come and evaluate the students as the students present and they take some time to show off some cool things that they are doing. One of the companies that has consistently presented to […]

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Posted in: Out and About, Shout Out

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Great Video About Storytelling by Ira Glass

Here is a fascinating video about storytelling by NPR’s Ira Glass. Although he is discussing broadcast media and storytelling, I think his guidance can easily be applied to the development of compelling online learning, especially his ideas about the building blocks of anecdotes and creating a goal for the story and that the story raises […]

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Posted in: Games, simulations

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Two Noteworthy Game News Items

Here are three game related news items that I think are of interest. 1) Using a crowdsourcing game called FoldIt, players have unlocked a protein mystery that had baffled AIDS researchers. As the linked article states: “Following the failure of a wide range of attempts to solve the crystal structure of M-PMV retroviral protease by […]

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Posted in: Games

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First Minute of An Educational Game

Rhythm of a Game Experience (first minute, registration is how you claim prize) -Player is dropped into system -So easy, an idiot can do it -You did it, yeah -Here is another challenge -You did it, cool -Here is another challenge -You did it, yeah…you won a virtual prize and learned something. -Now register to […]

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Posted in: Games

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Points, Rewards, and Prizes in Games

Games provide players with instant reward in the form of points. Sometimes those points are directly related to the activity. In football video game Madden NFL 12 when a player scores a touchdown, the team earns six points. In the social networking game Mafia Wars points are earned by completing jobs or winning fights which […]

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Posted in: Games

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Get those Avatars Moving!

A 3D virtual environment is not very exciting if the avatars are sitting in virtual chairs, in a virtual classroom looking at virtual PowerPoint, instead, get the avatars up and moving around. Here are some guidelines for encouraging interactivity in a 3D virtual space. Encouraging Learner Movement and Activity Develop activities to encourage learners to […]

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Posted in: 3D worlds, Avatar, virtual immersive environment

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Karl Kapp
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