Staying Sharp with Video Games

In an interesting study, a slightly older group of 40 non-gamer adults in the Forty Urbana-Champaign, Illinois, community, with an average age of 69, was randomly divided into two groups. The lucky group was asked to play the real-time strategy game, Rise of Nations Gold Edition (RON). RON combines the speed of real-time gaming and […]

Continue Reading →

Posted in: Games

Leave a Comment (2) →

A little about “Promise of 3D Environments for Learning and Collaboration”

Well designed virtual worlds serve as more than mere 3D doll houses; instead, they provide the connectivity across distances, the opportunity to rapidly prototype and the ability to provide diverse training venues. A three-dimensional virtual immersive environment provides an opportunity for employees to work together regardless of distance. While time zones still present a problem […]

Continue Reading →

Posted in: 3D worlds lrn3d, Avatar, virtual immersive environment

Leave a Comment (0) →

Advantages/Disadvantages of Online High Schools

Online high schools are not without challenges. Elizabeth Birr Moje, a professor of education at the University of Michigan who has studied online learning, says “there are some huge advantages” to online high schools, including an individualized pace and better access to multimedia content. But she points out disadvantages as well…”The disadvantage is that you […]

Continue Reading →

Posted in: Education

Leave a Comment (0) →

Excerpt from my article on ID Strategies Published in July Issue of T&D

Check out this month’s ASTD magazine, T&D. I wrote an article on instructional strategies that I think will be helpful to anyone designing e-learning or stand up instruction. The article covers different levels of learning but here is a sneak preview of some of the article. The article is titled Matching the Right Design Strategy […]

Continue Reading →

Posted in: Design, learning design

Leave a Comment (0) →

Sneak Peak: My Book on Gamification of Learning and Instruction

For a while I have been stealthy working on a book titled “The Gamification of Learning and Instruction” Here is some leaked info about the book…look for it in Spring 2012 The first chapter introduces terminology. What is a game? What is gamification and what does that mean to faculty members, college instructors, instructional designers […]

Continue Reading →

Posted in: Games

Leave a Comment (0) →

Games are an Abstraction of Concepts and Reality

Abstraction of Concepts and Reality Imagine trying to duplicate all the complexity of running a major city, creating an amusement park or gearing up for a military assault. These are involved and complicated processes and the backdrops for a variety of engaging and fun games. Games based on this complex subject matter work, not because […]

Continue Reading →

Posted in: Games, Games video games

Leave a Comment (0) →

Big Announcement from Big Brainz

Here is an announcement from Big Brainz that I think is of interest, also, if you’d like to link to Big Brainz click here. DIVISION EXPANSION PACK NOW AVAILABLE At last! The Division Expansion Pack includes the same great Timez Attack entertainment, but incorporates all new curriculum that ensures instant recall of division facts. To try […]

Continue Reading →

Posted in: Games

Leave a Comment (0) →

Instructional Game Considerations

Here are some random game development considerations pulled from research: The beneficial effects of games and simulations were most likely to be found when specific content was targeted and objectives precisely defined. Games can provide knowledge increases in learners Games tend to be more motivating than traditional instructional design Instructional games should be embedded in […]

Continue Reading →

Posted in: Games

Leave a Comment (1) →

Cool Second Life Happening:UW VIBE Future InfoExpo Recruitment

Have you ever had trouble sorting your stuff? Would you like to know who in SL might be a good social connection for you? Need to solve a problem, but don’t know how to organize the information? Researchers from the University of Washington Information School are conducting a research study investigating exciting and useful alternative […]

Continue Reading →

Posted in: Second Life, Second Life 3D worlds, virtual immersive environment

Leave a Comment (0) →

ProtoMedia/Kaplan EduNeering Big Virtual World Announcement

ProtonMedia Raises $4.5 Million in Series B Financing Led by Kaplan Ventures Kaplan EduNeering concurrently forms strategic reseller partnership with ProtonMedia ProtonMedia announced the successful completion of a $4.5 million Series B venture financing led by Kaplan Ventures. ProtonMedia will use the funds to extend its leadership position within life sciences by further integrating its […]

Continue Reading →

Posted in: Content Guide

Leave a Comment (0) →
Page 52 of 166 «...2030405051525354...»
Karl Kapp
  • About
  • Contact