1. Part 3 of Interview with Virtual Worlds 3D Pioneer Randy Hinrichs
    Here is part three of my interview with Randy Hinrich. It was a great interview and invaluable insights. Here is part one of the interview: part one of the interview here. Here is part two. Here is a link to his fascinating book about 3D virtual worlds that you should really check out. Kapp: What…
  2. Three Programs for Creating 3D Training Games
    The other day I received an email message asking if my upcoming book “The Gamification of Learning and Instruction” gives instructions on how to build games. The short answer is “no.” While the book provides content related to the design of games, the development of games …
  3. Designing a Digital Future: Presentation Resources
    Here are resources from my talk at The Pennsylvania College of Technology for their workshop “Designing a Digital Future” Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Learning and Instruction View more presentations from Karl Kapp References from Prese…
  4. What is a Cognitive Apprenticeship?
    The concept of cognitive apprenticeship is grounded in the theory of Situated Cognition. Situated cognition is a theory of instruction that suggests learning is naturally tied to authentic activity, context, and culture. The idea is that the person and the environment in which they are learning cann…
  5. Four Industry Announcements
    This seems to be “press release” week for me but some great things are happening like the Innovations in Clinical Research Workshop I blogged about the other day. Well today, two more announcements. First, my colleague Koreen Olbriish (and book contributor)  announced that Tandem Learni…
  6. SPBT Webinar Resources
    Here are the resources from today’s SPBT webinar titled “Gamification of Learning and Instruction: What Research tells Us About 3D Avatars, Storytelling & Serious Games for Learning“ Here is a description of the event: Transfer of knowledge is key to any learning initiative, i…
  7. Match Content to be Learning with Right Game Type
    Matching the right type of game-thinking and mechanics to the right type of content to be learned, is the right way to design an instructional game. Declarative knowledge is taught with simple games like Jeopardy-type games, matching games, hangman-type games, sequencing game and multiple choice g…
  8. Instructional Design Questions? There’s an App for that! …You need to check it out.
    My friend and colleague, Connie Malamed (aka The eLearning Coach) has developed a handy iPhone application that will help you become a better instructional designer making tips, definitions and ideas available right at your finger tips. GET THE APPLICATION HERE Need to know ID…there's a…
  9. 3D Simulation/Game Development Tool: Thinking Worlds
    In the webinar I conducted the other day, a number of people indicated that they had budgets of less than $1,000 and were wondering if it would be possible to create any kind of 3D learning game on such a meager budget. One solution that they could try that would create a great 3D elearning experi…
  10. Technology as a Scapegoat
    Recently, technology has been blamed or credited for a number of things: Arab Spring Uprisings Riots in London The end of the debit ceiling debacle And countless other evils and goods…are we serious? Technology is not the cause of the uprisings in London or Arab counties and it didn’t s…
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Karl Kapp
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