Quick Ideas about Problem Solving Games
Here are a few ideas about creating a game to teach problem solving and creating a game to actually solve a problem like FoldIt.
- To teach problem solving, design a game where the learner :
- Assumes a role.
- Partakes in meaningful in-game dialogue.
- Navigates a complex storyline.
- Feels challenged.
- Immediately is immersed in the environment.
- Manipulates variables within the game.
- Assumes a lifelike avatar with a 3rd person perspective.
- Interacts with the environment of the game.
- Forced to synthesis knowledge.
- Enters an authentic environment.
- Replays the games with different outcomes.
- To create a game that solves a problem:
- Create a shared purpose.
- Celebrate accomplishments
- Allow individual and team efforts.
- Carefully consider the point system.
- Use a variable interface.
- Be transparent about shortcomings.
- Create a community around the game.
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