Quick Ideas about Problem Solving Games

Here are a few ideas about creating a game to teach problem solving and creating a game to actually solve a problem like FoldIt.

 

  • To teach problem solving, design a game where the learner :
    • Assumes a role.
    • Partakes in meaningful in-game dialogue.
    • Navigates a complex storyline.
    • Feels challenged.
    • Immediately is immersed in the environment.
    • Manipulates variables within the game.
    • Assumes a lifelike avatar with a 3rd person perspective.
    • Interacts with the environment of the game.
    • Forced to synthesis knowledge.
    • Enters an authentic environment.
    • Replays the games with different outcomes.

 

  • To create a game that solves a problem:
    • Create a shared purpose.
    • Celebrate accomplishments
    • Allow individual and team efforts.
    • Carefully consider the point system.
    • Use a variable interface.
    • Be transparent about shortcomings.
    • Create a community around the game.

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Karl Kapp
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