Resources from Training Magazine Network Webinar
In this webinar, for Training Magazine Network, I discussed how Gamification should be thought of as a design sensibility and not merely a digital tool. We talked about how gamification and game-thinking is more of a thought process and a methodology to engage and motivate learners. We explore several methods for applying game-thinking to your online and classroom learning designs by participating in a gamified learning event. .
Here are the slides:
Short Explanation of Gamification
Pinterest Page on Gamification Happenings
Facebook Page on Gamification of Learning and Instruction
Polling Software
Articles
Here is some information on thinking like a game designer. Improve Training: Thinking Like a Game Designer
Here are some elements you can add to your training to elevate the level of engagement. Five Gaming Elements for Effective eLearning
10 Best Practices for Implementing Gamification
8 Game Elements to Make Learning More Intriguing
Here are a few articles about gamification in action.
The Gamification of Retail Safety and Loss Prevention Training
The Gamification of Sales Force Training
July 2012 T&D Article: Games, Gamification and the Quest for Interactive Learning
Here is Chapter One of “The Gamification of Learning and Instruction.”Chapter One of the Gamification of Learning and Instruction
Blog Posts of Interest
Three Videos on Educational Creativity
Engage Your Learner: Add Suspense, Mystery, Intrigue
Two Opposite but Important Elements of Learning
Sorry, Games and Gamification are Not Magic
Talking about Life Lessons from Video Games
Books
To learn more about gamification and games for learning:
Click here to visit a catalog of Resources on this subject.
Posted in: Games, Gamification
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