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Kapp’s TechKnowledge 2011 Resources

Here are my slides and a brief description of my session and a couple of links of interest. The session was titled Instructional Design Today: What We Really Need to Know as Practitioners, Researchers, and Designers #tk11 Instructional Design Today: What We Really Need to Know as Practitioners, Researchers, and Designers View more presentations from […]

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Posted in: Design, Learning at Work, Out and About

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Why is 3D so Good for Learning:Episodic Memory

Episodic memory is information stored in person’s long term memory that receives and stores information about temporally dated episodes or events and temporal-spatial relations among those events. In other words, episodic memory contains information about life experiences–information that is associated with a particular time or place. The information that you were in Philadelphia for New […]

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Posted in: 3D worlds lrn3d, Avatar, virtual immersive environment

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Angry Birds–No Accident

One of the problems with things that are well executived and flawlessly performed is that they tend to look too easy and, therefore, anyone thinks they can do it and, in reality, they can’t. Take for example, Shaun White’s performance on the second run at the X Games, he performed effortlessly and with tricks and […]

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Posted in: Content Guide

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Your Memory is Not all That Good

I was reading through the May 2008 Harvard Business Review and came across a fascinating article called “The Science of Thinking Smarter”–a conversation with brain expert John J. Medina. Here are two questions and his responses that I thought were insightful especially when he talked about the convergence of memory and learning and the ability […]

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Posted in: Content Guide

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Don’t learn noth’n–or maybe they do–depends on the spin

The press reported that a recent study looking at sophomore college students indicated that 45% of those students (out of 2,300) showed no significant improvement in the key measures of critical thinking, complex reasoning and writing by the end of their sophomore years. On the surface that seems like a horrible result and for all […]

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Posted in: Content Guide

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ReThinking MMORPGs

Most Massively Multiplayer Online Role Play Games are similar. Will Wright was quoted in a post at New World Notes Will Wright on the Future of User-Generated Online Game Worlds (Circa 2002) as saying: The main limitations on the MMORPG market really seem to be self-imposed: Most developers can’t shake the fantasy/sci-fi mindset or conceive […]

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Posted in: 3D worlds, Avatar, virtual immersive environment

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Karl Kapp
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