Author Archive

The Influence of Technology on Generations

The technology of television shook the world, as one Time Magazine article in 1948 stated, “television showed every sign of being a young monster. In one year, TV’s formless, planless growth has caused seismic-like cracks in the foundations of such industries as radio, movies, sports and book publishing.” Television strongly influenced the young baby boomers […]

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Posted in: Generations

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PCAR Presentation Resources

The other day I gave a presentation to PCAR on the topic of improving presentations. Here are some links to some resources that may be helpful. So, Interactivity by Design is an older book and not specifically geared toward a slide show (it is focused on designing visually appealing e-learning). But it is well written […]

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Posted in: presentations

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Historic Fears and Views of the Technology of Television: Sounding the Same Alarm As Modern Technology

Here are some great quotes about television…apparently it was seen as being just as disruptive to society as video games and the internet are today. So when we hear all those warning signs and signals, we may want to think twice…technology all seems to go through the love/hate curve. Here are some quotes taken from […]

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Posted in: Technology

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Creating Assessment Questions that Measure Performance

While knowledge assessments have become more and more popular both in business and academia, there are still issues with the creation of valid and reliable test questions. It is imperative that an assessment item actually measure knowledge and potential performance.  The goal is to create a test question that is linked to the objective of […]

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Posted in: Evaluation

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AdvaMed Presentation Resources:Selecting Appropriate Training Approach

Here are some resources and links related to my presentation titled “Selecting the Appropriate Training Approach: Delivery Decision-Making” given at the Medical Technology Learning Institute conference titled “Employee Training under FDA Scrutiny” It’s Not Gibberish, It’s Learning as a Process Design: Compliance Complaints Definition: ABCD Objectives Steps Gen Y (Gamer Gen) Can Take to Understand […]

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Posted in: Design

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Improving Life Through Video Games

A couple of interesting positive video game stories. An engineering team at Rutgers University have modified a popular home video game system to help people with cerebral palsy improve hand functions. According to ScienceDaily in the article Modified Home Video Game Shows Promise for Improving Hand Function in Teens With Cerebral Palsy a team has […]

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Posted in: Games video games

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Karl Kapp
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