Does #Gamification Have Advantages Over Traditionally Designed Instruction?

Gamification has several definitions but the one I find most compelling is one that involves elements of games beyond just points, badges and leaderboards. A definition that includes using elements like challenge, story, role-play, feedback–what I call “deeper” game elements. When examined that way, one major advantage that gamification has over many traditionally designed e-learning […]

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Posted in: Games

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Four Articles & Papers Defining this thing called #Gamification

Here are four papers, articles, and/or chapters that discuss various aspects of gamification and what it means to education, learning and the public in general. WARNING–There is not a general consensus among these articles…that’s exactly why I collected these different views. The first article is from an online journal called GAME. Here is a description […]

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Posted in: Design, Games

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Seven Interesting and Different Slidedecks on #Gamification

Here are Seven unique slide decks from Slideshare.net each giving a different take (visually and contextually) on the concept of gamification. The first is from Sebastian Deterding: 9,5 Theses on the Power and Efficacy of Gamification from Sebastian Deterding The second was presented at a conference by Kyle Findlay and Kirsty Aberts. It’s got great […]

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Posted in: Gamers, Games, Games video games

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Karl Kapp
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