A Conversation with Michael Allen–ADDIE, SAM & the Future of ID

For those of you who may not know, Michael W. Allen is a leader in the field of design, developing and delivering online instruction. He is the author of seven book including a best-seller on creating effective e-learning and in has received ASTD’s Distinguished Contribution to Workplace Learning and Performance Award in 2011. He founded […]

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Posted in: Design

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Teaching Expert Learners

Here are some tips for teaching expert learners. As employees and learners gain experience performing tasks and learning information, they develop mental representations known as mental models or a schema. These mental models are used by individuals to drive performance, make decisions and interpret a situation. These models are not necessarily completely accurate understandings but […]

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Posted in: Design

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Ideas About Games and Learner Assessment

Just read an article in our local newspaper that indicated the state of Pennsylvania spent $30 million dollars last year on testing. It kinda made me sick…especially since fill-in-the-blank testing only really has value when measuring a person’s ability to be successful at fill-in-the-blank tests, no real-world application. Games would be so much better at […]

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Posted in: Games

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Some Differences Between Experts and Novices

As learning professionals, it is important that we understand that novice learners and expert learners demand/require and need a different approach to instruction. You cannot develop learning events for novices using the same instructional strategies as you do for someone who has a high level of knowledge in a content area. In fact, Ruth Clark […]

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Posted in: Design, Education

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#Game and #Gamification Articles, Slides and Some Resources

Here are some slides and the articles I referenced in my presentation to a great group of folks today. Fall 2011 Training Industry Quarterly Article: Improving Training: Thinking Like a Game Developer July 2012 T&D Article: Games, Gamification and the Quest for Interactive Learning Fall 2012 Training Industry Quarterly Article 5 Gaming Elements for elearning […]

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Posted in: Games

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Karl Kapp
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