Three Tips for e-Learning Dominance

Wouldn’t it be great to have the most dominant, overruling, kick butt e-learning imaginable. (meaning people actually learned and applied what you wanted them to learn and apply from taking your e-learning module). Here are three tips to help you achieve that goal. ONE: Make the learning meaningful. The learner needs to see an immediate […]

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Posted in: Design

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Social Production

Here is the concept of Social Production as Tony and I covered in “Learning in 3D.” Social production is the means by which a software operating system or a digital encyclopedia can be created without the need for a large centralized hierarchy. In essence, the web platform itself allows members to participate in a given […]

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Posted in: definition

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Big Cuts Proposed for PA Education Budget

PA Governor (R) Tom Corbett revealed his FY 2012-13 state budget proposal, which cuts funding for Pennsylvania’s 14 state-owned universities by 20 percent, or $82.5 million. These cuts would set back the Pennsylvania State System of Higher Education to funding levels not seen since 1989-90. While I understand the need to balance a budget, my […]

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Posted in: Out and About

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Interleaving

Think about how most people learn, or, more aptly, attempt to learn. They cram as much information into their brain as possible. People try to learn content in a chunk or one piece at a time before trying to move on to the next topic or subject. It turns out, that might not be the […]

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Posted in: definition, Design

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Interactivity

The Advantages of Interactivity There are many advantages of having learners interact with the subject matter they are learning. Studies, as well as common sense, indicate that interactivity helps the learner retain information as well as increasing the learner’s willingness to spend time with the material. In fact, Michael Grahame Moore editor of the American […]

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Posted in: Design

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Rethinking how we interact with computers for training

Here are some questions to consider about our current means of conducting elearning or even mlearning and our current level of interaction with computers. Let’s think about whether or not its possible to replace education with automation. Think of how a GPS replaces a map, how Quicken Tax software replaces an accountant. Not to mention […]

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Posted in: Design, Gadgets

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TechKnowledge 2012 Presentation Resources

Here are my slides from the TechKnowledge 2012 presentation “What Research Tells us about 3D Avatars, Storytelling and Serious games for Learning and Changing Behavior” plus videos and other links that go into more detail based on the topics I discussed. Kapp's ASTD TechKnowledge 2012 Presentation View more presentations from Karl Kapp. Here is a […]

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Posted in: Design, Gamers, Games, Games video games, simulations

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Part 3 of Interview with Virtual Worlds 3D Pioneer Randy Hinrichs

Here is part three of my interview with Randy Hinrich. It was a great interview and invaluable insights. Here is part one of the interview: part one of the interview here. Here is part two. Here is a link to his fascinating book about 3D virtual worlds that you should really check out. Kapp: What […]

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Posted in: 3D worlds, 3D worlds lrn3d, virtual immersive environment

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Part Two of Interview with Randy Hinrichs

Here part two of my interview with 3D Pioneer Randy Hinrichs, you can see part one of the interview here. Kapp: Can you describe what’s in your new book “Transforming Virtual World Learning” and why its relevant to anyone who is interested in learning within virtual worlds. Hinrichs: Empirical evidence that suggests how virtual worlds […]

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Posted in: 3D worlds lrn3d, virtual immersive environment

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Interview with 3D Pioneer Randy Hinrichs, CEO of 2b3d–Part One

The other day I had an opportunity to catch up with Randy Hinrichs and ask him a few questions about the state of 3D virtual world software and about his new book. We had a great and long discussion so I have broken the interview into two postings. Also, he has just finished a book […]

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Posted in: 3D worlds, 3D worlds lrn3d, Second Life 3D worlds, virtual immersive environment

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Karl Kapp
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