Some Shortcomings Around Game/Simulation Research

Another question related to serious games and immersive learning simulations: “What are the shortcomings in the scholarship/research around Serious Games/Immersive Learning Simulations?“ One of the biggest shortcomings is how comparative research is conducted. Everyone wants to do a study comparing serious games/immersive learning simulations with classroom or online instruction to see which is better. Please, […]

Continue Reading →

Posted in: Games video games, virtual immersive environment

Leave a Comment (0) →

PowerPoint Resources

Here are some resources supporting a presentation I did recently titled “Avoiding Death by PowerPoint” Avoiding Death by PowerPoint View more presentations from Karl Kapp. PCAR Presentation Resources Resource for Presentations Learning Circuits Big Questions: Avoiding Death by PowerPoint PCAR Presentation Resources Resource for Presentations Learning Circuits Big Questions: Avoiding Death by PowerPoint Here is […]

Continue Reading →

Posted in: Content Guide

Leave a Comment (1) →

3 Barriers to adoption of Serious Games/Immersive Learning Simulations

Here is my answer to the second of a series of questions from a graduate student about serious games/immersive learning environments. The question is What have been the barriers to widespread adoption of Serious Games/Immersive Learning Simulations? The barriers to widespread adoption: Perception of games as only entertainment: People have grown up with the understanding […]

Continue Reading →

Posted in: Content Guide

Leave a Comment (2) →

Table: Key Advantages of Serious Games/Immersive Learning Simulations

Recently I was asked a series of questions by a Ph.D., candidate about games and simulations to augment his literature review. I decided to answer the four questions in blog postings. So here is the answer to the first question which is, “What are the key advantages of Serious Games/Immersive Learning Simulations?” Since I am working on another project […]

Continue Reading →

Posted in: Games video games, simulations

Leave a Comment (2) →

MMORPG Tutorials-Vaguely Related to Training

Lately I have been thinking about Massively Multiplayer Online Role Play Games (MMORPGs) as a platform for learning and developing some concepts around making a learning universe. Here are some tutorials for some well known MMORPGs that might spark some game design thinking. Listen to how this tutorial talks about learning skills, memory and intelligence. […]

Continue Reading →

Posted in: Content Guide

Leave a Comment (0) →

A Few 2010 Training Industry Statistics

Every year Training puts out a “state of the industry report” well worth the read. Here are a few highlights: Average training expenditures per learner in 2010=$1,041 Average hours of training per employee=40.1 (up 9 from 2009) 32% of training budgets decreased in 2010. 61% of Mandatory or Compliance Training is delivered online. 23% of […]

Continue Reading →

Posted in: Content Guide

Leave a Comment (0) →

Principles for Designing 3D Learning Environments

In yesterday’s Train for Success in-world seminar, I was asked about the principles for effective design for 3D learning experiences, here is the list of principles that can be applied to make a 3D Learning Environment (3DLE) successful. Instructionally Grounded. Irrespective of whether the 3DLE is a part of a larger blended intervention or a […]

Continue Reading →

Posted in: Content Guide

Leave a Comment (3) →
Page 64 of 166 «...4050606263646566...»
Karl Kapp
  • About
  • Contact