Facebook Fatigue?

An article, Teens Experiencing Facebook Fatigue, provided some interesting findings about the social networking site, Facebook. According to the article: A survey of 600 teens ages 13 to 17 in late April found that teens spend two hours per day online on average, 80% of which is spent using a social network. These same teens […]

Continue Reading →

Posted in: Web 2.0

Leave a Comment (0) →

Three Approaches to Overcoming Objections to Learning in 3D

In Learning in 3D,we asked Steve Mahaley, of Duke Corporate Education for some ways he overcomes objections and resistance from executives and others to using 3D virtual immersive environments (VIES) for learning and collaboration, here is what he said. To address this with our clientele, I usually refer to some of the research and writing […]

Continue Reading →

Posted in: 3D worlds

Leave a Comment (1) →

3D Virtual Immersive Environment: Conceptual Orienteering

Conceptual Orienteering is a learning archetype where learners are given activities or situations in which they are presented with examples and non-examples of environmental or situational conditions for the purpose of discrimination and creating an understanding of key concepts. Orienting a learner to concept of how to properly lift weights without injury and for maximum benefit. Image courtesy of […]

Continue Reading →

Posted in: 3D worlds, virtual immersive environment

Leave a Comment (0) →

Presentation Recap for the U.S. Air Force’s Global Learning Forum

Agenda for the Global Learning Forum Last night I had the privileged of presenting to the U.S. Air Force’s Global Learning Forum (GLF) group in Second Life at Huffman Prairie Chi. It was a great event. GLF represents a collaborative group of educators from across government and private universities and organizations exploring and prototyping the […]

Continue Reading →

Posted in: 3D worlds, virtual immersive environment

Leave a Comment (0) →

Don’t Forget the Power of 3D Machinima

One creative element of 3D Virtual Immersive Environments that many people tend to forget is the power to create machinima. “Machinima is the use of real-time graphics rendering engines, mostly three-dimensional (3-D), to generate computer animation. The term also refers to works that incorporate this animation technique.” Wikipedia Definition. Recently, Ariella Furman a Machinimatographer at […]

Continue Reading →

Posted in: 3D worlds, virtual immersive environment

Leave a Comment (6) →

Learning and Development Articles of Interest

Recently a colleague of mine and an alumni of Bloomsburg University’s Instructional Technology program both had articles published. First, Brian Miller who blogs at eLearning Rebel and has his own company called Learning Mind wrote an article for Learning Solutions Magazine called Overcoming Obstacles To Avoid “Shovelware” E-Learning Strategies Here is a broad overview of […]

Continue Reading →

Posted in: Shout Out

Leave a Comment (0) →
Page 74 of 166 «...5060707273747576...»
Karl Kapp
  • About
  • Contact