Archive for Games

What Games Can Teach Us about “Communicating” with Learners

Recently I came across the paper “Learning from Games: HCI Design Innovation in Entertainment Software” from the folks at The Interaction Lab at the University of Saskatchewan in Canada. The paper describes several ways that ideas from game interfaces can be provide clear benefits to users in non-game applications. I immediately thought of self-paced e-learning […]

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Posted in: Games

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A Conversation with Andrew Hughes

Working in the space of 3D virtual immersive environments (VIE) is a small, but dedicated group of people who are creating some really wonderful and powerful learning. The other day I had a chance to virtually catch up with Andrew Hughes who is the president of Designing Digitally, Inc. and an instructor at the University […]

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Posted in: 3D worlds, Games, virtual immersive environment

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Rules and Instructional Games

At its simplest form, a game is just a set of defined rules. There are rules indicating the maximum number of players who can play a game, rules describing how to score points, rules indicating what is allowed in the game and, in the case of digital games, rules that apply to writing the code […]

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Posted in: Games

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Game Levels and Scaffolding–They’re Related

Mission-based levels serve several purposes within the design of a game. One purpose is to keep the game space manageable. Developing a game in which a player wanders through one vast level accomplishing hundreds of objectives and interacting with dozens of non-player characters is a daunting programming task and is intimidating for the player. Additionally, […]

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Posted in: Design, Games, Games video games

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Gamification Sounds Like What Instructional Designers Have Done for Years

I was looking for some resources on Gamification and found a talk by Sabastian Deterding who presented a fasinating and thought provoking Google Talk called “Meaningful Play: Getting Gamification Right” He makes a few excellent points about Gamification: 1) Having a make-believe story wrapped around an experience and adding rules and challenges makes an experience […]

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Posted in: Gamers, Games, Games Gizmos, Games video games

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Karl Kapp
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