Archive for Games

Resources from CSTD Webinar

Here are my slides and some resources I discussed during me presentation. Thanks everyone for attending. Hope everyone got some useful information for designing games and simulations for learning. The Role of Games and Simulations in Learning View more presentations from Karl Kapp. 1. An experience as an avatar can change a person’s real life perceptions. […]

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Posted in: Avatar, Content Guide, Games, learning design, simulation

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Gamification vs. Serious Games–What’s the Difference?”

Interesting comment the other day, Dianne asked: Just curious if you make a distinction between gamification and serious games. (I think getting overly wedded to terminology is a distraction from looking at the quality, or lack thereof, of particular games, but do see that the emphasis seems a bit different when people talk about the […]

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Posted in: Design, Games

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Another Proposed Definition of “Game”

“A game is a system in which players engage in an abstract challenge, defined by rules, interactivity and feedback that results in a quantifiable outcome often eliciting an emotional reaction.” Let’s look at each element of the definition: System—A set of interconnected elements occur within the “space” of the game. A score is related to […]

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Posted in: Content Guide, Design, Games

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Don’t forget “fun”?

So yesterday I posted a definition of “Game” but shortly after I posted it, someone pointed out that I forgot to include “fun” and Stephen Downes, not without merit, pointed out that it is a “mug’s game” to define “game” nevertheless I will persist with the act of defining game and also examine the case […]

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Posted in: Games

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A Proposed Definition of “Game”

What is a game? There have been many different definitions and attempts at defining the term “game” but I think one of the most appropriate definitions for application in an instructional setting was put forth by Katie Salen and Eric Zimmerman in their book Rules of Play: Game Design Fundamentals The only change I have […]

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Posted in: Content Guide, Games, Games video games, learning design

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Gamification is …

Gamification is using elements traditionally thought of as “fun” or game-like to promote learning and engagement. In a real situation, learning to be safe is serious business but placing a person in a safe environment and letting them gain experience through trial and error in an online simulation brings an allowable element of failure into […]

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Posted in: Design, Education, Games, Games video games

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Karl Kapp
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