Archive for Games

Gamestar Mechanic-Check It Out

Here is an educational game and community you may have heard about called Gamestar Mechanic. Gamestar Mechanic is a game and community designed to teach kids the principles of game design and systems thinking in a highly engaging environment. It includes three levels: Play. Gamestar Mechanic features a rich single-player Quest where players learn the […]

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Staying Sharp with Video Games

In an interesting study, a slightly older group of 40 non-gamer adults in the Forty Urbana-Champaign, Illinois, community, with an average age of 69, was randomly divided into two groups. The lucky group was asked to play the real-time strategy game, Rise of Nations Gold Edition (RON). RON combines the speed of real-time gaming and […]

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Sneak Peak: My Book on Gamification of Learning and Instruction

For a while I have been stealthy working on a book titled “The Gamification of Learning and Instruction” Here is some leaked info about the book…look for it in Spring 2012 The first chapter introduces terminology. What is a game? What is gamification and what does that mean to faculty members, college instructors, instructional designers […]

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Games are an Abstraction of Concepts and Reality

Abstraction of Concepts and Reality Imagine trying to duplicate all the complexity of running a major city, creating an amusement park or gearing up for a military assault. These are involved and complicated processes and the backdrops for a variety of engaging and fun games. Games based on this complex subject matter work, not because […]

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Big Announcement from Big Brainz

Here is an announcement from Big Brainz that I think is of interest, also, if you’d like to link to Big Brainz click here. DIVISION EXPANSION PACK NOW AVAILABLE At last! The Division Expansion Pack includes the same great Timez Attack entertainment, but incorporates all new curriculum that ensures instant recall of division facts. To try […]

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Instructional Game Considerations

Here are some random game development considerations pulled from research: The beneficial effects of games and simulations were most likely to be found when specific content was targeted and objectives precisely defined. Games can provide knowledge increases in learners Games tend to be more motivating than traditional instructional design Instructional games should be embedded in […]

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Karl Kapp
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