Old vs New Ways of Thinking About…
Looking at the difference between old and new ways of thinking about knowledge, information, learning, video games and other critical concepts.
| Perception of… | Old | New |
| Knowledge | Structured
(Books, Memos, SOPs) |
Unstructured
(IM, Blog, email) |
| Organizational Structure | Hierarchical Team-based Structure | Level Playing Field, Equality |
| Communication Channels | Formal
(Face-to-Face, Phone Calls) |
Informal
(Twitter, Facebook) |
| Software Applications | Interface and Information are Separate | Information is the Interface |
| Career Advancement | Patient Ascent | Horizontal, Forward, Backward, Not Linear |
| Learning Environment | Classroom | E-learning, Google, Wikipedia |
| Gadgets | Fun to have | Essential |
| Video Games | Distraction, Entertainment, Waste of Time | Way of Life |
| Information Processing | Linear | Multitasking |
| Technology Comfort Level | Struggle | Ubiquitous |
| Preferred Learning | Formal | Informal |
Posted in: definition, Gadgets, Games video games, Knowledge Media
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