Game Element: Fantasy

Recently, Deena Skolnick Weisberg, a senior fellow in the department of psychology at the University of Pennsylvania, wrote an interesting article titled “Why kids can learn more from tales of fantasy than realism.” The article reminded me of some work I’ve done recently in looking at the role of fantasy in learning and why fantasy […]

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Posted in: Design, Games, Gamification

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Podcast Interview, LTEN Presentation and Helpful Resources

It’s been a busy few months. Presenting, speaking and writing on games and gamification. I am in the middle of finishing two Lynda.com courses and finalizing the last chapter of a book about creating instructional games with Sharon Boller, very excited about the book. In the meantime, I’ve been busy with some presentations and interviews […]

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Posted in: Gamification, Out and About

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USDLA Keynote Resources: The Case of the Disengaged Distant Learning: Gamification

Here are my slides from the presentation and some helpful resources. Great group of folks and lots of great energy and ideas around making distance learning exciting, interesting and pedagogically sound. The Case of the Disengaged Distant Learner. (Gamification) from Karl Kapp Some additional gamification resources you may find helpful. Videos/Class First here is a […]

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Posted in: Gamification

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Learning Solutions 2016 Workshop Photos and Presentation Slides

Had a great time at Learning Solutions 2016 last week. Once again, Sharon Boller and I had a great time conducting our Play to Learn! workshop (if you haven’t attended that workshop, you should!) I also conducted a session highlighting some research I have been doing related to gamification. The slides are included in this […]

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Posted in: Gamification, Out and About

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Keynote Resources from Virtual Worlds Best Practices in Education Conference

Here are my slides and some other resources from my keynote address. Reaching the Engagement Horizon in Virtual Worlds from Karl Kapp Here are some additional thoughts when teaching in a virtual world and integrating Gamification into that experience. Make the learner part of a case study—This strategy involves helping the learners to identify patterns […]

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Posted in: 3D worlds, 3D worlds lrn3d, virtual immersive environment, vwbpe

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A Conversation with Bryan Austin of mLevel

I recently had the opportunity to sit down with Bryan Austin, mLevel’s Vice President of Learning Innovation.  I’ve known Bryan for a while and he has always been passionate about games for learning and it was good to catch up with him. We discussed the evolution of the mLevel game-based learning platform and how it has helped a number of […]

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Posted in: Games, Gamification

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A Conversation with Warren Apel, Co-founder of Scholastico

I recently connected with Warren Apel, an internationally-recognized leader in educational technology. After working in international schools for 17 years, he co-founded EdTech startup Scholastico. As an Apple Distinguished Educator and Google Certified Innovator, he has given presentations, workshops and keynotes on educational technology at conferences around the world. We talked about his experience as […]

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Posted in: Education, industry

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