Author Archive

Meeting Stone Librande

This summer, one of my duties was serving as an external evaluator for a National Science Foundation grant (NSF) where the grant team of community college professors created a workshop to teach teachers how to create instructional games and then teamed the teachers with students from the community college to actually create the games, it […]

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Posted in: Games, Games video games

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Humans Need Not Apply: Skynet Pieces Coming Together?

Recently Elon Musk indicated that he thought Artificial Intelligence (AI) was “potentially more dangerous than nukes” and it’s easy to dismiss such statements as hyperbole or over generalization but…can we? Should we? Are we really aware of what we are doing? Elon Musk is no “conspiracy nut.” He is founder of such technology companies at […]

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Posted in: Out and About

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Game Element: Feedback

One feature video games, board games and gamification have over traditional learning environments is the frequency and intensity of feedback. Feedback in games and in gamification is almost constant. In a video game the player has real-time feedback on progress toward goal, amount of life or energy left, location, time remaining, how much “stuff” they […]

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Posted in: Design

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Game Element: Pattern Recognition

Many games involve creating, identifying or predicting a pattern. This is a common element in many basic and electronic games. It is also an important element for many professional and academic skills. Pattern recognition is the ability to recognize order in a chaos or to see relationships in disjointed information. Patterns can be found in […]

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Posted in: Games

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A Conversation with Duncan Lennox

The other day I had a chance to catch up with Duncan Lennox, the CEO and co-founder of a fascinating company called Qstream. Qstream is a mobile sales enablement and analytics company spun off from Harvard University to bring a unique and scientifically-proven knowledge retention and analytics methodology to a wider audience. Duncan is passionate […]

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Posted in: Design

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Game Element: Strategy

Strategy games are a popular type of games that require players to outwit and outmaneuver fellow players through careful decision making, planning several moves ahead and attempting to predict outcomes and consequences of both their moves and their opponent’s moves. Perhaps one of the best known strategy games is Chess. Chess is a strategy game […]

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Posted in: Design, Games

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Karl Kapp
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