Archive for Design

One Player Video Game that is Multiplayer: Intriguing Concept

Jason Rohrer, well known game designer, created a fascinating video game concept called Chain World. Rohrer unveiled Chain World at the 2011 Game Design Challenge, held on March 4 at the Game Developers Conference in San Francisco. The design challenge is essentially a contest: Three game designers compete to make a videogame that does some […]

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Posted in: Design, Games

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Design Instruction Like a Game Developer

As a way of improving instruction and creating more effective learning tools, let’s recast classroom and online instructional methods using game-based thinking. For example, we traditionally teach problem-solving, leadership, decision making and other critical higher order thinking skills by providing learners a list all the elements that need to be learned. A trainer careful explains […]

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Posted in: Design, Games, Games video games

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Excerpt from my article on ID Strategies Published in July Issue of T&D

Check out this month’s ASTD magazine, T&D. I wrote an article on instructional strategies that I think will be helpful to anyone designing e-learning or stand up instruction. The article covers different levels of learning but here is a sneak preview of some of the article. The article is titled Matching the Right Design Strategy […]

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Posted in: Design, learning design

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What is a Scrum and How is it Related to ISD?

A Scrum is agile development methodology for working with complex, unpredictable projects using an iterative approach. Scrum is usually associated with large scale software development projects and is used by many large massively multiplayer online game development companies to update and maintain their products. But elements can be used for the ISD project (or all […]

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Posted in: Design

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Motivational Considerations in the Study of Instruction

Mark R. Lepper at Stanford University is a leading theorist in social psychology and has written numerous academic papers, one I came across the other day is titled “Motivational Considerations in the Study of Instruction” that was published in the journal Cognition and Instruction (1988), 5(4) 289-309. In the paper he discusses some principles for […]

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Posted in: Design

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Karl Kapp
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